And that is part of Daemon X Machina’s charm - the ease at which you adapt to its gameplay is one of its greatest strengths. Pretty soon you’ll be racing around the battlefield at breakneck speeds, shooting down enemy drones like you’ve been doing it since birth. Once you get out of the early ranks, all of this starts to become somewhat of a second nature, with meters and stats fading into peripheral vision so you can focus on the action. You can, thankfully, customise the HUD however you like. It was in these late-game risks that I found the most enjoyment, experimenting with new setups and loadouts, trying to find new ways to play to give myself more variety in the gameplay. I made the switch to a permanent arm cannon, a risk, given if you run out of ammo you can’t just toss it away and pick up a new one like you could with any other gun. There are hundreds of different weapons, ranging from the more traditional like assault rifles and missile launchers, to the more ridiculous like gigantic swords, acid guns, and shoulder-mounted laser cannons.įor most of my gameplay, I stuck to an early, tried and true formula of an assault rifle and a sword - for long-range and short-range combat, respectively - but for later missions that just wasn’t cutting it anymore. The combat gameplay itself isn’t anything flash either, though it does provide a lot of options. You set up your Arsenal, go and fight some things, come back to the hangar to set up your Arsenal for the next mission, and rinse and repeat until you’re finished with the game. As mentioned above, it is very repetitive. It helps, then, that the gameplay loop is so addictive, and I’m not sure I can really explain why. The storytelling is by far the weakest part of Daemon X Machina, and it doesn’t help that quite a few of the characters are based on some very tired stereotypes. It doesn’t really matter who’s getting caught in the crossfire, the only thing that matters is that somebody is, and that definitely shouldn’t be happening. Who knows, and at this point, who cares? Paying attention to these individual character stories is just not all that interesting, at least compared to the premise of it all. Is it Gun Princess talking to me? Maybe Gun Empress? Perhaps it’s the Rose Queen. There are a few standout faces, characters that pop up more than others, but after a while I found I was just zoning out of which character was saying any particular thing, instead just focusing on what they were saying. It’s not particularly compelling, however.Ī part of the problem is that there are so many characters, and it’s hard to keep track of who’s who. This increasing conflict, and the air of secrecy and classified information around it, lays the groundwork for most of the intrigue in the game’s story. #Daemon x machina parts seriesBut a series of conflicting missions from different organisations have done exactly that, pitting teams against each other as one is tasked with destroying a facility and another tasked with protecting it. There’s a malicious AI taking over other pieces of machinery, like drones and tanks Outers have enough on their plates without having to worry about in-fighting. For the most part, Outers - who have formed their own little teams with others who have aligning goals - aren’t supposed to fight against each other. Ice Cream is the only food in this universe BG, everyone likes it.Īs you progress through the story, you’ll find that not everything is as simple as it seems. And of course, some just fight because they like to blow stuff up. #Daemon x machina parts freeAnd some fight for more personal reasons - to create a future free of war for their offspring, to track down their parents’ murderer, or to find brotherhood amongst other Outers in a time where interpersonal relationships are hard to come by. Others are government lapdogs, forced into a life of suicide missions and hard times to pay off their debt to society. Some are in it for the money mercenary work pays extremely well, and the allure of a future in which they hold all the cards financially is a powerful driving factor for the traditionally disenfranchised. Following a catastrophic event that saw the moon break into pieces and crash into the planet, biologically enhanced mercenaries known as Outers are the only ones left to (metaphorically) pick up the pieces, and jump into Arsenals to violently carve out a new future for themselves, and all of humanity.Įvery Outer has their own story, their own reason for fighting. Daemon X Machina is an action combat game in which you, the player character, are tasked with piloting a gigantic mech called an Arsenal in various combat missions assigned to you by a series of mysterious, shadowy corporations. You cannot pet the dog in Daemon X Machina.
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